AI Insights · Timothy · April 2022
Top 5 Platformer Games Performance in Oceania - Q1 2022
In Q1 2022, the top 5 platformer games in Oceania showed varied performance in weekly downloads, revenue, and active users. Here's a closer look at the data from Sensor Tower.
The first quarter of 2022 saw notable activity in the platformer games category across Oceania. The performance metrics for the top 5 games—Subway Surfers, Count Masters: Crowd Runner 3D, Money Rush, Investment Run - Invest Fast, and Going Balls—revealed diverse trends in weekly downloads, revenue, and active users.
Subway Surfers experienced a steady increase in weekly revenue, peaking at approximately $9.8K in the final week of March. Weekly downloads showed a significant upward trend, reaching 38.8K in the week of March 28. The game also saw a rise in weekly active users, climbing from around 459K at the start of January to over 606K by the end of March.
Count Masters: Crowd Runner 3D had a more fluctuating performance. Weekly downloads started strong with 30.8K in late December, peaking at 41.6K in early January, and then stabilizing around 20K towards the end of March. Revenue peaked at $342 in the first week of January but saw a decline throughout the quarter, with a slight recovery to $188 in the last week of March. Active users followed a similar trend, starting at 99.5K and ending at 91.9K.
Money Rush showed consistent weekly downloads, maintaining a range between 13K and 23K throughout the quarter. Revenue saw a gradual increase, peaking at $137 in mid-March. Weekly active users remained relatively stable, starting at 47.1K and closing the quarter at 41.5K.
Investment Run - Invest Fast had a downward trend in weekly downloads, starting at 19.7K in late December and dropping to 4.3K by the end of March. Revenue remained low but consistent, with minor fluctuations and a peak of $46 in early January. Active users also decreased from 35.5K to 14.2K over the quarter.
Going Balls saw a varied performance in weekly downloads, beginning at 9.6K and peaking at 17.7K in late January. Revenue showed a peak of $364 in the week of March 21. Active users remained relatively stable, starting at 51.3K and ending at 59.5K.
These insights provide a comprehensive overview of the performance of the top 5 platformer games in Oceania for Q1 2022. For more detailed data and further analysis, visit Sensor Tower.